Actual healing from lifesteal from weapons: SMG and Chain Gun
So I saw a post about SMG lifesteal healing, and I wanted to try myself, but I also considered the fact that you cannot lifesteal 0.1 seconds after healing from lifesteal. But i still have some assumptions: The weapon is ranged and only hits one enemy per shot, the weapon is base (not cursed) and minimum tier and attack speed % is 0. And that there is no hidden mechanic making my calculation useless (duh). I took SMG cooldown as 0.17s and Chaingun cooldown as 0.067s.
One SMG 1, X axis is Lifesteal %, Y axis is HP per second
If you want to know how I calculated this or verify my methods, please do!