Aaron Judge might be the only star athlete that is worse in videogames than he is in real life.

Judge's 6'7" frame is both his most distinguishing aspect and part of the source of his excellence. When facing him, pitchers attempting to throw fastballs high in the zone - which has become a trend - must either alter their extremely finely tuned mechanics to throw what would usually be launched over the backstop to an average hitter or risk throwing him an absolute cookie down the middle, which he will not miss.

However, that logic falls apart in videogame land - pitching controls are usually a "pick your spot and press the button", therefore allowing a virtual pitcher to perfectly locate high fastballs in Judge's skyscraper-sized strike zone, thus turning playing as the Yankees captain into a high-risk, high-reward endeavor where you have to deal with a very large strike zone, but should you succeed in making contact, it won't stay in the park.

I believe this dynamic is unique to Judge when it comes to sports games - Lionel Messi and Cristiano Ronaldo might even be more skilled and have more powerful shots in FIFA than in reality, Patrick Mahomes in Madden is every bit as impossible to solve as the flesh and bone player, and 2K LeBron James is definitely more athletic than the real-life one.