OMNI.PLAY concept development ideas.
OMNI.PLAY is an Alpha Test release Ben 10 discord game where you play as an Omnitrix wielder in a Puzzle Reveal type game mode.
Here’s what it contains so far:
Start the game with a randomised playlist (which CANNOT include THS, Way Big, Alien X, Clockwork, Atomix or Whampire due to them being story points. They’re all automatically S tier from the start but can be brought up to S+). You can also enter a special admin token generated specifically for you and make your own playlist as long as the aliens are in the database
Different fight every chapter with about 15 chapters per state and then one boss fight (the main attraction of the episode the state is based on) with a loose story mode. For example the first chapter you’re fighting the drones and then Animo is the final boss. Multiple episodes can be into 1 chapter.
You have the prototype up until Malware takes one of your aliens at random. This triggers a recalibration. New set of 10 aliens that you didn’t have before. You’ll be level 100 at this point. You reunlock your old aliens at 250.
At 500, you can do the Ultimatrix side-quest for the Ultimatrix, do the Biomnitrix side-quest for the Biomnitrix or wait until 750 and get the completed omnitrix from Azmuth with all your old aliens
At 1000 you can make your own guild and invite any player to it. As a guild youll automatically get double taydenite per every raid you do together, as well as the ability to do a new raid, Dagon, for a 1% ascalon drop to ANY of your guild members. This must be a guild fight.
You can rename your aliens to different nicknames, but if it’s taken by somebody else you can’t have it. E.g if someone’s Heatblast is Burnout and I try to make my Heatblast Burnout, it won’t work. But if there’s no Swampfire Burnout, I can name my Swampfire Burnout.
Theres a loot box system where you spend taydenite to unlock a random alien. It’s around 100 taydenite per loot box.
Myaxx also has her own black market where she sends aliens at a discounted rate per week.
While most of the game is planned out and ready for coding, we are still very open to IDEAS and FEEDBACK! Please drop any ideas/things you want implemented in the comments.